Published on November 20th, 2015 | by thec0re3


Fighting Game Developers Discuss Creating Battle Design

photo courtesy of

Japanese video game news site recently posted a round table discussion that involved battle planners from both Arc System Works and French-Bread.

Topics range from the battle planners history with fighting games to how they go about creating character balance during game development. Guests include Kamone Serizawa who worked on both Under Night In-Birth and Dengeki Bunko Fighting Climax and Ryohei Endo director for Blazblue Chronophantasma!!

You will find the english translation of the discussion here.

Source: Dustloop via

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Founder of Fighting Games Online and self proclaimed "entertainment techie", thec0re3 takes immense enjoyment out of merging his love for video games and technology to educate, create, and participate in something he has enjoyed for more years than he would ever admit to.

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